﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;

namespace SurfaceApplication3
{
    interface Drawable
    {
        Vector2 Position { get; set; }
        int rotation { get; set; }
        Texture2D texture  { get; set; }

    }
}
